3D Digital Game Art Competition

Game designers and developers normally work as part of a comprehensive team that coordinates the complex task of creating a new video game. Game designers have duties like designing characters, levels, puzzles, art and animation. Game developers are involved in aspects of a game’s creation from concept and story-writing, to coding and programming. Other potential areas of work for game developers include audio, design, production and visual arts.

The WorldSkills Australia 3D Digital Game Art Competition will see Competitors harness their creative talents and combine them with the practical and technical skills to build 3D assets.

YOU SHOULD PURSUE A CAREER IN 3D DIGITAL GAME ART IF YOU:

  • Have good computer skills
  • Have logical thinking ability
  • Have creative design aptitude
  • Have technical aptitude
  • Have artistic skills

IT ALL BEGINS AT A REGIONAL COMPETITION

The WorldSkills Australia 3D Digital Game Art Competitions begin at a grass roots level in one of 42 Australian regions. The 3D Digital Game Art Regional Competitions test the skills and knowledge of 4000+ apprentices, trainees and students, who have the opportunity to win gold, silver and bronze medals and gain the chance to go on to compete at a national level.

WorldSkills Australia competitions operate on a two-year cycle. The next 3D Digital Game Art Regional Competition rounds are now running across the country. 2023 and 2025 are the next National Championship years.

Register your interest to compete in 3D Digital Game Art


Training Package Requirements

The WorldSkills Australia 3D Digital Game Art Competitions are aligned to the National Information and Communications Technology Training Package.

Regional Competition

Training Package Requirements – Regional Level

The WorldSkills Australia Regional Competition in 3D Digital Game Art is aligned to the Units of Competency contained in the ICT40120 – Certificate IV in Information Technology (Gaming Development Specialisation) and ICT30120 – Certificate III in Information Technology qualifications.

Regional Tasks

The Regional Competition involves a number of tasks leading to the creation of two 3D assets. Competitors will work individually to create:

  • An organic (sculpted) 3D Asset with PBR textures
  • A hard surface (modelled) 3D Asset with PBR textures
  • Minor animation of the organic asset

The competition project is designed to test the Competitors skills in the following areas related to 3D Digital Game Art:

  • Time management and organisational skills
  • Design skills
  • 3D Asset creation, including:
    • Modelling
    • Sculpting
    • UV export, Map generation and PBR texturing
  • Basic rigging and animation skills

Regionals Competition Duration

The competition is completed in 6 hours over 1 day not including briefing or breaks.

National Competition

Training Package Requirements – National Level

The WorldSkills Australia National Competition in 3D Digital Game Art is aligned to the Units of Competency contained in the ICT40120 – Certificate IV in Information Technology (Gaming Development Specialisation) Qualification.

National Tasks

The National Competition will see Competitors design a 3D game, Competitors will be required to pitch the game to judges and receive feedback, create a game design document, create 3D assets, and incorporate assets into a working game. The competition project is designed to test the Competitors skills in the following areas related to in Game Design and Development:

  • Time management and organisational skills
  • Design skills
  • 3D Asset creation, including:
    • Modelling
    • Sculpting
    • UV export, Map generation and PBR texturing
  • Basic animation skills

Nationals Competition Duration

The competition is completed in 18-22 hours over 3 days not including briefing or breaks.

Find out about training options

myskills website is the national directory of Vocational Education and Training (VET) organisations and courses.

Learn more about this course by following this link Certificate IV in Information Technology